Point One - Challenge
While it's not a challenge for some, it is for others. Personally, I can go through the game and clear all the levels before I start to stumble in World Eight. Seriously, the first seven worlds are nothing but a warm up act for World Eight. From Grass Land (What I've dubbed World One although I'm sure there's a technical name for it) to Pipe Land, it's all fairly easy to moderate. Although the top half of World Five and most of World Six is cheap death up the ass. Stupid clouds and ice, screwing me up.
Anyways, once you get to World Eight, it's suddenly almost like a new game. From the gun ships, air ships, the normal level and that first fortress (I've never passed that one.), it's all skill. People can luck their way through a great deal of the game but not anymore. World Eight is one of the hardest levels in a game I've ever encountered.
Point Two - The Boot

Yeah, it owns and it needed to be in more levels.
Point Three - Warp Whistles
Think you're badass? Get the first two warp whistles and go right to World Eight with no power ups and only like 10 lives at the most. Have fun.
Point Four - World Four
Giant Land ftw. What isn't to like about giant goombas, koopa, plants and hammer brothers. I love this world and you should too. If not, you honestly have no soul.
That's all I have for my points. But words can hardly express my love for this game. I only play the NES version as I think having save features like the All-Stars and GBA versions have are silly. Nothing beats just losing yourself in the game for about three or four hours, trying to beat your best time (until frustration kicks in during World Eight.) So yeah, go play.
Oh, as a side note, I am no longer ProjectSelfRevolution. My new name shall be revealed next time.
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